Implement new Go based Desktop app

This focuses on Windows first, but coudl be used for Mac
and possibly linux in the future.
This commit is contained in:
Daniel Hiltgen
2023-12-26 16:03:45 -08:00
committed by jmorganca
parent f397e0e988
commit 29e90cc13b
49 changed files with 2621 additions and 101 deletions

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//go:build windows
package wintray
import (
"fmt"
"log/slog"
"sync"
"unsafe"
"golang.org/x/sys/windows"
)
var (
quitOnce sync.Once
)
func (t *winTray) Run() {
nativeLoop()
}
func nativeLoop() {
// Main message pump.
slog.Debug("starting event handling loop")
m := &struct {
WindowHandle windows.Handle
Message uint32
Wparam uintptr
Lparam uintptr
Time uint32
Pt point
LPrivate uint32
}{}
for {
ret, _, err := pGetMessage.Call(uintptr(unsafe.Pointer(m)), 0, 0, 0)
// If the function retrieves a message other than WM_QUIT, the return value is nonzero.
// If the function retrieves the WM_QUIT message, the return value is zero.
// If there is an error, the return value is -1
// https://msdn.microsoft.com/en-us/library/windows/desktop/ms644936(v=vs.85).aspx
switch int32(ret) {
case -1:
slog.Error(fmt.Sprintf("get message failure: %v", err))
return
case 0:
return
default:
// slog.Debug(fmt.Sprintf("XXX dispatching message from run loop 0x%x", m.Message))
pTranslateMessage.Call(uintptr(unsafe.Pointer(m))) //nolint:errcheck
pDispatchMessage.Call(uintptr(unsafe.Pointer(m))) //nolint:errcheck
}
}
}
// WindowProc callback function that processes messages sent to a window.
// https://msdn.microsoft.com/en-us/library/windows/desktop/ms633573(v=vs.85).aspx
func (t *winTray) wndProc(hWnd windows.Handle, message uint32, wParam, lParam uintptr) (lResult uintptr) {
const (
WM_RBUTTONUP = 0x0205
WM_LBUTTONUP = 0x0202
WM_COMMAND = 0x0111
WM_ENDSESSION = 0x0016
WM_CLOSE = 0x0010
WM_DESTROY = 0x0002
WM_MOUSEMOVE = 0x0200
WM_LBUTTONDOWN = 0x0201
)
// slog.Debug(fmt.Sprintf("XXX in wndProc: 0x%x", message))
switch message {
case WM_COMMAND:
menuItemId := int32(wParam)
// slog.Debug(fmt.Sprintf("XXX Menu Click: %d", menuItemId))
// https://docs.microsoft.com/en-us/windows/win32/menurc/wm-command#menus
switch menuItemId {
case quitMenuID:
select {
case t.callbacks.Quit <- struct{}{}:
// should not happen but in case not listening
default:
slog.Error("no listener on Quit")
}
case updateMenuID:
select {
case t.callbacks.Update <- struct{}{}:
// should not happen but in case not listening
default:
slog.Error("no listener on Update")
}
case diagLogsMenuID:
select {
case t.callbacks.ShowLogs <- struct{}{}:
// should not happen but in case not listening
default:
slog.Error("no listener on ShowLogs")
}
default:
slog.Debug(fmt.Sprintf("Unexpected menu item id: %d", menuItemId))
}
case WM_CLOSE:
boolRet, _, err := pDestroyWindow.Call(uintptr(t.window))
if boolRet == 0 {
slog.Error(fmt.Sprintf("failed to destroy window: %s", err))
}
err = t.wcex.unregister()
if err != nil {
slog.Error(fmt.Sprintf("failed to uregister windo %s", err))
}
case WM_DESTROY:
// same as WM_ENDSESSION, but throws 0 exit code after all
defer pPostQuitMessage.Call(uintptr(int32(0))) //nolint:errcheck
fallthrough
case WM_ENDSESSION:
t.muNID.Lock()
if t.nid != nil {
err := t.nid.delete()
if err != nil {
slog.Error(fmt.Sprintf("failed to delete nid: %s", err))
}
}
t.muNID.Unlock()
case t.wmSystrayMessage:
switch lParam {
case WM_MOUSEMOVE, WM_LBUTTONDOWN:
// Ignore these...
case WM_RBUTTONUP, WM_LBUTTONUP:
err := t.showMenu()
if err != nil {
slog.Error(fmt.Sprintf("failed to show menu: %s", err))
}
case 0x405: // TODO - how is this magic value derived for the notification left click
if t.pendingUpdate {
select {
case t.callbacks.Update <- struct{}{}:
// should not happen but in case not listening
default:
slog.Error("no listener on Update")
}
} else {
select {
case t.callbacks.DoFirstUse <- struct{}{}:
// should not happen but in case not listening
default:
slog.Error("no listener on DoFirstUse")
}
}
case 0x404: // Middle click or close notification
// slog.Debug("doing nothing on close of first time notification")
default:
// 0x402 also seems common - what is it?
slog.Debug(fmt.Sprintf("unmanaged app message, lParm: 0x%x", lParam))
}
case t.wmTaskbarCreated: // on explorer.exe restarts
slog.Debug("XXX got taskbar created event")
t.muNID.Lock()
err := t.nid.add()
if err != nil {
slog.Error(fmt.Sprintf("failed to refresh the taskbar on explorer restart: %s", err))
}
t.muNID.Unlock()
default:
// Calls the default window procedure to provide default processing for any window messages that an application does not process.
// https://msdn.microsoft.com/en-us/library/windows/desktop/ms633572(v=vs.85).aspx
// slog.Debug(fmt.Sprintf("XXX default wndProc handler 0x%x", message))
lResult, _, _ = pDefWindowProc.Call(
uintptr(hWnd),
uintptr(message),
uintptr(wParam),
uintptr(lParam),
)
}
return
}
func (t *winTray) Quit() {
quitOnce.Do(quit)
}
func quit() {
boolRet, _, err := pPostMessage.Call(
uintptr(wt.window),
WM_CLOSE,
0,
0,
)
if boolRet == 0 {
slog.Error(fmt.Sprintf("failed to post close message on shutdown %s", err))
}
}

75
app/tray/wintray/menus.go Normal file
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//go:build windows
package wintray
import (
"fmt"
"log/slog"
"os"
"unsafe"
"golang.org/x/sys/windows"
)
const (
updatAvailableMenuID = 1
updateMenuID = updatAvailableMenuID + 1
separatorMenuID = updateMenuID + 1
diagLogsMenuID = separatorMenuID + 1
diagSeparatorMenuID = diagLogsMenuID + 1
quitMenuID = diagSeparatorMenuID + 1
)
func (t *winTray) initMenus() error {
if debug := os.Getenv("OLLAMA_DEBUG"); debug != "" {
if err := t.addOrUpdateMenuItem(diagLogsMenuID, 0, diagLogsMenuTitle, false); err != nil {
return fmt.Errorf("unable to create menu entries %w\n", err)
}
if err := t.addSeparatorMenuItem(diagSeparatorMenuID, 0); err != nil {
return fmt.Errorf("unable to create menu entries %w", err)
}
}
if err := t.addOrUpdateMenuItem(quitMenuID, 0, quitMenuTitle, false); err != nil {
return fmt.Errorf("unable to create menu entries %w\n", err)
}
return nil
}
func (t *winTray) UpdateAvailable(ver string) error {
slog.Debug("updating menu and sending notification for new update")
if err := t.addOrUpdateMenuItem(updatAvailableMenuID, 0, updateAvailableMenuTitle, true); err != nil {
return fmt.Errorf("unable to create menu entries %w", err)
}
if err := t.addOrUpdateMenuItem(updateMenuID, 0, updateMenutTitle, false); err != nil {
return fmt.Errorf("unable to create menu entries %w", err)
}
if err := t.addSeparatorMenuItem(separatorMenuID, 0); err != nil {
return fmt.Errorf("unable to create menu entries %w", err)
}
iconFilePath, err := iconBytesToFilePath(wt.updateIcon)
if err != nil {
return fmt.Errorf("unable to write icon data to temp file: %w", err)
}
if err := wt.setIcon(iconFilePath); err != nil {
return fmt.Errorf("unable to set icon: %w", err)
}
t.pendingUpdate = true
// Now pop up the notification
if !t.updateNotified {
t.muNID.Lock()
defer t.muNID.Unlock()
copy(t.nid.InfoTitle[:], windows.StringToUTF16(updateTitle))
copy(t.nid.Info[:], windows.StringToUTF16(fmt.Sprintf(updateMessage, ver)))
t.nid.Flags |= NIF_INFO
t.nid.Timeout = 10
t.nid.Size = uint32(unsafe.Sizeof(*wt.nid))
err = t.nid.modify()
if err != nil {
return err
}
t.updateNotified = true
}
return nil
}

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//go:build windows
package wintray
const (
firstTimeTitle = "Ollama is running"
firstTimeMessage = "Click here to get started"
updateTitle = "Update available"
updateMessage = "Ollama version %s is ready to install"
quitMenuTitle = "Quit Ollama"
updateAvailableMenuTitle = "An update is available"
updateMenutTitle = "Restart to update"
diagLogsMenuTitle = "View logs"
)

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//go:build windows
package wintray
import (
"unsafe"
"golang.org/x/sys/windows"
)
// Contains information that the system needs to display notifications in the notification area.
// Used by Shell_NotifyIcon.
// https://msdn.microsoft.com/en-us/library/windows/desktop/bb773352(v=vs.85).aspx
// https://msdn.microsoft.com/en-us/library/windows/desktop/bb762159
type notifyIconData struct {
Size uint32
Wnd windows.Handle
ID, Flags, CallbackMessage uint32
Icon windows.Handle
Tip [128]uint16
State, StateMask uint32
Info [256]uint16
// Timeout, Version uint32
Timeout uint32
InfoTitle [64]uint16
InfoFlags uint32
GuidItem windows.GUID
BalloonIcon windows.Handle
}
func (nid *notifyIconData) add() error {
const NIM_ADD = 0x00000000
res, _, err := pShellNotifyIcon.Call(
uintptr(NIM_ADD),
uintptr(unsafe.Pointer(nid)),
)
if res == 0 {
return err
}
return nil
}
func (nid *notifyIconData) modify() error {
const NIM_MODIFY = 0x00000001
res, _, err := pShellNotifyIcon.Call(
uintptr(NIM_MODIFY),
uintptr(unsafe.Pointer(nid)),
)
if res == 0 {
return err
}
return nil
}
func (nid *notifyIconData) delete() error {
const NIM_DELETE = 0x00000002
res, _, err := pShellNotifyIcon.Call(
uintptr(NIM_DELETE),
uintptr(unsafe.Pointer(nid)),
)
if res == 0 {
return err
}
return nil
}

485
app/tray/wintray/tray.go Normal file
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//go:build windows
package wintray
import (
"crypto/md5"
"encoding/hex"
"fmt"
"log/slog"
"os"
"path/filepath"
"sort"
"sync"
"unsafe"
"github.com/jmorganca/ollama/app/tray/commontray"
"golang.org/x/sys/windows"
)
// Helpful sources: https://github.com/golang/exp/blob/master/shiny/driver/internal/win32
// Contains information about loaded resources
type winTray struct {
instance,
icon,
cursor,
window windows.Handle
loadedImages map[string]windows.Handle
muLoadedImages sync.RWMutex
// menus keeps track of the submenus keyed by the menu item ID, plus 0
// which corresponds to the main popup menu.
menus map[uint32]windows.Handle
muMenus sync.RWMutex
menuOf map[uint32]windows.Handle
muMenuOf sync.RWMutex
// menuItemIcons maintains the bitmap of each menu item (if applies). It's
// needed to show the icon correctly when showing a previously hidden menu
// item again.
// menuItemIcons map[uint32]windows.Handle
// muMenuItemIcons sync.RWMutex
visibleItems map[uint32][]uint32
muVisibleItems sync.RWMutex
nid *notifyIconData
muNID sync.RWMutex
wcex *wndClassEx
wmSystrayMessage,
wmTaskbarCreated uint32
pendingUpdate bool
updateNotified bool // Only pop up the notification once - TODO consider daily nag?
// Callbacks
callbacks commontray.Callbacks
normalIcon []byte
updateIcon []byte
}
var wt winTray
func (t *winTray) GetCallbacks() commontray.Callbacks {
return t.callbacks
}
func InitTray(icon, updateIcon []byte) (*winTray, error) {
wt.callbacks.Quit = make(chan struct{})
wt.callbacks.Update = make(chan struct{})
wt.callbacks.ShowLogs = make(chan struct{})
wt.callbacks.DoFirstUse = make(chan struct{})
wt.normalIcon = icon
wt.updateIcon = updateIcon
if err := wt.initInstance(); err != nil {
return nil, fmt.Errorf("Unable to init instance: %w\n", err)
}
if err := wt.createMenu(); err != nil {
return nil, fmt.Errorf("Unable to create menu: %w\n", err)
}
iconFilePath, err := iconBytesToFilePath(wt.normalIcon)
if err != nil {
return nil, fmt.Errorf("Unable to write icon data to temp file: %w", err)
}
if err := wt.setIcon(iconFilePath); err != nil {
return nil, fmt.Errorf("Unable to set icon: %w", err)
}
return &wt, wt.initMenus()
}
func (t *winTray) initInstance() error {
const (
className = "OllamaClass"
windowName = ""
)
t.wmSystrayMessage = WM_USER + 1
t.visibleItems = make(map[uint32][]uint32)
t.menus = make(map[uint32]windows.Handle)
t.menuOf = make(map[uint32]windows.Handle)
t.loadedImages = make(map[string]windows.Handle)
taskbarEventNamePtr, _ := windows.UTF16PtrFromString("TaskbarCreated")
// https://msdn.microsoft.com/en-us/library/windows/desktop/ms644947
res, _, err := pRegisterWindowMessage.Call(
uintptr(unsafe.Pointer(taskbarEventNamePtr)),
)
if res == 0 { // success 0xc000-0xfff
return fmt.Errorf("failed to register window: %w", err)
}
t.wmTaskbarCreated = uint32(res)
instanceHandle, _, err := pGetModuleHandle.Call(0)
if instanceHandle == 0 {
return err
}
t.instance = windows.Handle(instanceHandle)
// https://msdn.microsoft.com/en-us/library/windows/desktop/ms648072(v=vs.85).aspx
iconHandle, _, err := pLoadIcon.Call(0, uintptr(IDI_APPLICATION))
if iconHandle == 0 {
return err
}
t.icon = windows.Handle(iconHandle)
// https://msdn.microsoft.com/en-us/library/windows/desktop/ms648391(v=vs.85).aspx
cursorHandle, _, err := pLoadCursor.Call(0, uintptr(IDC_ARROW))
if cursorHandle == 0 {
return err
}
t.cursor = windows.Handle(cursorHandle)
classNamePtr, err := windows.UTF16PtrFromString(className)
if err != nil {
return err
}
windowNamePtr, err := windows.UTF16PtrFromString(windowName)
if err != nil {
return err
}
t.wcex = &wndClassEx{
Style: CS_HREDRAW | CS_VREDRAW,
WndProc: windows.NewCallback(t.wndProc),
Instance: t.instance,
Icon: t.icon,
Cursor: t.cursor,
Background: windows.Handle(6), // (COLOR_WINDOW + 1)
ClassName: classNamePtr,
IconSm: t.icon,
}
if err := t.wcex.register(); err != nil {
return err
}
windowHandle, _, err := pCreateWindowEx.Call(
uintptr(0),
uintptr(unsafe.Pointer(classNamePtr)),
uintptr(unsafe.Pointer(windowNamePtr)),
uintptr(WS_OVERLAPPEDWINDOW),
uintptr(CW_USEDEFAULT),
uintptr(CW_USEDEFAULT),
uintptr(CW_USEDEFAULT),
uintptr(CW_USEDEFAULT),
uintptr(0),
uintptr(0),
uintptr(t.instance),
uintptr(0),
)
if windowHandle == 0 {
return err
}
t.window = windows.Handle(windowHandle)
pShowWindow.Call(uintptr(t.window), uintptr(SW_HIDE)) //nolint:errcheck
boolRet, _, err := pUpdateWindow.Call(uintptr(t.window))
if boolRet == 0 {
slog.Error(fmt.Sprintf("failed to update window: %s", err))
}
t.muNID.Lock()
defer t.muNID.Unlock()
t.nid = &notifyIconData{
Wnd: windows.Handle(t.window),
ID: 100,
Flags: NIF_MESSAGE,
CallbackMessage: t.wmSystrayMessage,
}
t.nid.Size = uint32(unsafe.Sizeof(*t.nid))
return t.nid.add()
}
func (t *winTray) createMenu() error {
menuHandle, _, err := pCreatePopupMenu.Call()
if menuHandle == 0 {
return err
}
t.menus[0] = windows.Handle(menuHandle)
// https://msdn.microsoft.com/en-us/library/windows/desktop/ms647575(v=vs.85).aspx
mi := struct {
Size, Mask, Style, Max uint32
Background windows.Handle
ContextHelpID uint32
MenuData uintptr
}{
Mask: MIM_APPLYTOSUBMENUS,
}
mi.Size = uint32(unsafe.Sizeof(mi))
res, _, err := pSetMenuInfo.Call(
uintptr(t.menus[0]),
uintptr(unsafe.Pointer(&mi)),
)
if res == 0 {
return err
}
return nil
}
// Contains information about a menu item.
// https://msdn.microsoft.com/en-us/library/windows/desktop/ms647578(v=vs.85).aspx
type menuItemInfo struct {
Size, Mask, Type, State uint32
ID uint32
SubMenu, Checked, Unchecked windows.Handle
ItemData uintptr
TypeData *uint16
Cch uint32
BMPItem windows.Handle
}
func (t *winTray) addOrUpdateMenuItem(menuItemId uint32, parentId uint32, title string, disabled bool) error {
titlePtr, err := windows.UTF16PtrFromString(title)
if err != nil {
return err
}
mi := menuItemInfo{
Mask: MIIM_FTYPE | MIIM_STRING | MIIM_ID | MIIM_STATE,
Type: MFT_STRING,
ID: uint32(menuItemId),
TypeData: titlePtr,
Cch: uint32(len(title)),
}
mi.Size = uint32(unsafe.Sizeof(mi))
if disabled {
mi.State |= MFS_DISABLED
}
var res uintptr
t.muMenus.RLock()
menu := t.menus[parentId]
t.muMenus.RUnlock()
if t.getVisibleItemIndex(parentId, menuItemId) != -1 {
// We set the menu item info based on the menuID
boolRet, _, err := pSetMenuItemInfo.Call(
uintptr(menu),
uintptr(menuItemId),
0,
uintptr(unsafe.Pointer(&mi)),
)
if boolRet == 0 {
return fmt.Errorf("failed to set menu item: %w", err)
}
}
if res == 0 {
// Menu item does not already exist, create it
t.muMenus.RLock()
submenu, exists := t.menus[menuItemId]
t.muMenus.RUnlock()
if exists {
mi.Mask |= MIIM_SUBMENU
mi.SubMenu = submenu
}
t.addToVisibleItems(parentId, menuItemId)
position := t.getVisibleItemIndex(parentId, menuItemId)
res, _, err = pInsertMenuItem.Call(
uintptr(menu),
uintptr(position),
1,
uintptr(unsafe.Pointer(&mi)),
)
if res == 0 {
t.delFromVisibleItems(parentId, menuItemId)
return err
}
t.muMenuOf.Lock()
t.menuOf[menuItemId] = menu
t.muMenuOf.Unlock()
}
return nil
}
func (t *winTray) addSeparatorMenuItem(menuItemId, parentId uint32) error {
mi := menuItemInfo{
Mask: MIIM_FTYPE | MIIM_ID | MIIM_STATE,
Type: MFT_SEPARATOR,
ID: uint32(menuItemId),
}
mi.Size = uint32(unsafe.Sizeof(mi))
t.addToVisibleItems(parentId, menuItemId)
position := t.getVisibleItemIndex(parentId, menuItemId)
t.muMenus.RLock()
menu := uintptr(t.menus[parentId])
t.muMenus.RUnlock()
res, _, err := pInsertMenuItem.Call(
menu,
uintptr(position),
1,
uintptr(unsafe.Pointer(&mi)),
)
if res == 0 {
return err
}
return nil
}
// func (t *winTray) hideMenuItem(menuItemId, parentId uint32) error {
// const ERROR_SUCCESS syscall.Errno = 0
// t.muMenus.RLock()
// menu := uintptr(t.menus[parentId])
// t.muMenus.RUnlock()
// res, _, err := pRemoveMenu.Call(
// menu,
// uintptr(menuItemId),
// MF_BYCOMMAND,
// )
// if res == 0 && err.(syscall.Errno) != ERROR_SUCCESS {
// return err
// }
// t.delFromVisibleItems(parentId, menuItemId)
// return nil
// }
func (t *winTray) showMenu() error {
p := point{}
boolRet, _, err := pGetCursorPos.Call(uintptr(unsafe.Pointer(&p)))
if boolRet == 0 {
return err
}
boolRet, _, err = pSetForegroundWindow.Call(uintptr(t.window))
if boolRet == 0 {
slog.Warn(fmt.Sprintf("failed to bring menu to foreground: %s", err))
}
boolRet, _, err = pTrackPopupMenu.Call(
uintptr(t.menus[0]),
TPM_BOTTOMALIGN|TPM_LEFTALIGN,
uintptr(p.X),
uintptr(p.Y),
0,
uintptr(t.window),
0,
)
if boolRet == 0 {
return err
}
return nil
}
func (t *winTray) delFromVisibleItems(parent, val uint32) {
t.muVisibleItems.Lock()
defer t.muVisibleItems.Unlock()
visibleItems := t.visibleItems[parent]
for i, itemval := range visibleItems {
if val == itemval {
t.visibleItems[parent] = append(visibleItems[:i], visibleItems[i+1:]...)
break
}
}
}
func (t *winTray) addToVisibleItems(parent, val uint32) {
t.muVisibleItems.Lock()
defer t.muVisibleItems.Unlock()
if visibleItems, exists := t.visibleItems[parent]; !exists {
t.visibleItems[parent] = []uint32{val}
} else {
newvisible := append(visibleItems, val)
sort.Slice(newvisible, func(i, j int) bool { return newvisible[i] < newvisible[j] })
t.visibleItems[parent] = newvisible
}
}
func (t *winTray) getVisibleItemIndex(parent, val uint32) int {
t.muVisibleItems.RLock()
defer t.muVisibleItems.RUnlock()
for i, itemval := range t.visibleItems[parent] {
if val == itemval {
return i
}
}
return -1
}
func iconBytesToFilePath(iconBytes []byte) (string, error) {
bh := md5.Sum(iconBytes)
dataHash := hex.EncodeToString(bh[:])
iconFilePath := filepath.Join(os.TempDir(), "ollama_temp_icon_"+dataHash)
if _, err := os.Stat(iconFilePath); os.IsNotExist(err) {
if err := os.WriteFile(iconFilePath, iconBytes, 0644); err != nil {
return "", err
}
}
return iconFilePath, nil
}
// Loads an image from file and shows it in tray.
// Shell_NotifyIcon: https://msdn.microsoft.com/en-us/library/windows/desktop/bb762159(v=vs.85).aspx
func (t *winTray) setIcon(src string) error {
h, err := t.loadIconFrom(src)
if err != nil {
return err
}
t.muNID.Lock()
defer t.muNID.Unlock()
t.nid.Icon = h
t.nid.Flags |= NIF_ICON
t.nid.Size = uint32(unsafe.Sizeof(*t.nid))
return t.nid.modify()
}
// Loads an image from file to be shown in tray or menu item.
// LoadImage: https://msdn.microsoft.com/en-us/library/windows/desktop/ms648045(v=vs.85).aspx
func (t *winTray) loadIconFrom(src string) (windows.Handle, error) {
// Save and reuse handles of loaded images
t.muLoadedImages.RLock()
h, ok := t.loadedImages[src]
t.muLoadedImages.RUnlock()
if !ok {
srcPtr, err := windows.UTF16PtrFromString(src)
if err != nil {
return 0, err
}
res, _, err := pLoadImage.Call(
0,
uintptr(unsafe.Pointer(srcPtr)),
IMAGE_ICON,
0,
0,
LR_LOADFROMFILE|LR_DEFAULTSIZE,
)
if res == 0 {
return 0, err
}
h = windows.Handle(res)
t.muLoadedImages.Lock()
t.loadedImages[src] = h
t.muLoadedImages.Unlock()
}
return h, nil
}
func (t *winTray) DisplayFirstUseNotification() error {
t.muNID.Lock()
defer t.muNID.Unlock()
copy(t.nid.InfoTitle[:], windows.StringToUTF16(firstTimeTitle))
copy(t.nid.Info[:], windows.StringToUTF16(firstTimeMessage))
t.nid.Flags |= NIF_INFO
t.nid.Size = uint32(unsafe.Sizeof(*wt.nid))
return t.nid.modify()
}

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//go:build windows
package wintray
import (
"runtime"
"golang.org/x/sys/windows"
)
var (
k32 = windows.NewLazySystemDLL("Kernel32.dll")
u32 = windows.NewLazySystemDLL("User32.dll")
s32 = windows.NewLazySystemDLL("Shell32.dll")
pCreatePopupMenu = u32.NewProc("CreatePopupMenu")
pCreateWindowEx = u32.NewProc("CreateWindowExW")
pDefWindowProc = u32.NewProc("DefWindowProcW")
pDestroyWindow = u32.NewProc("DestroyWindow")
pDispatchMessage = u32.NewProc("DispatchMessageW")
pGetCursorPos = u32.NewProc("GetCursorPos")
pGetMessage = u32.NewProc("GetMessageW")
pGetModuleHandle = k32.NewProc("GetModuleHandleW")
pInsertMenuItem = u32.NewProc("InsertMenuItemW")
pLoadCursor = u32.NewProc("LoadCursorW")
pLoadIcon = u32.NewProc("LoadIconW")
pLoadImage = u32.NewProc("LoadImageW")
pPostMessage = u32.NewProc("PostMessageW")
pPostQuitMessage = u32.NewProc("PostQuitMessage")
pRegisterClass = u32.NewProc("RegisterClassExW")
pRegisterWindowMessage = u32.NewProc("RegisterWindowMessageW")
pSetForegroundWindow = u32.NewProc("SetForegroundWindow")
pSetMenuInfo = u32.NewProc("SetMenuInfo")
pSetMenuItemInfo = u32.NewProc("SetMenuItemInfoW")
pShellNotifyIcon = s32.NewProc("Shell_NotifyIconW")
pShowWindow = u32.NewProc("ShowWindow")
pTrackPopupMenu = u32.NewProc("TrackPopupMenu")
pTranslateMessage = u32.NewProc("TranslateMessage")
pUnregisterClass = u32.NewProc("UnregisterClassW")
pUpdateWindow = u32.NewProc("UpdateWindow")
)
const (
CS_HREDRAW = 0x0002
CS_VREDRAW = 0x0001
CW_USEDEFAULT = 0x80000000
IDC_ARROW = 32512 // Standard arrow
IDI_APPLICATION = 32512
IMAGE_ICON = 1 // Loads an icon
LR_DEFAULTSIZE = 0x00000040 // Loads default-size icon for windows(SM_CXICON x SM_CYICON) if cx, cy are set to zero
LR_LOADFROMFILE = 0x00000010 // Loads the stand-alone image from the file
MF_BYCOMMAND = 0x00000000
MFS_DISABLED = 0x00000003
MFT_SEPARATOR = 0x00000800
MFT_STRING = 0x00000000
MIIM_BITMAP = 0x00000080
MIIM_FTYPE = 0x00000100
MIIM_ID = 0x00000002
MIIM_STATE = 0x00000001
MIIM_STRING = 0x00000040
MIIM_SUBMENU = 0x00000004
MIM_APPLYTOSUBMENUS = 0x80000000
NIF_ICON = 0x00000002
NIF_INFO = 0x00000010
NIF_MESSAGE = 0x00000001
SW_HIDE = 0
TPM_BOTTOMALIGN = 0x0020
TPM_LEFTALIGN = 0x0000
WM_CLOSE = 0x0010
WM_USER = 0x0400
WS_CAPTION = 0x00C00000
WS_MAXIMIZEBOX = 0x00010000
WS_MINIMIZEBOX = 0x00020000
WS_OVERLAPPED = 0x00000000
WS_OVERLAPPEDWINDOW = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX
WS_SYSMENU = 0x00080000
WS_THICKFRAME = 0x00040000
)
// Not sure if this is actually needed on windows
func init() {
runtime.LockOSThread()
}
// The POINT structure defines the x- and y- coordinates of a point.
// https://msdn.microsoft.com/en-us/library/windows/desktop/dd162805(v=vs.85).aspx
type point struct {
X, Y int32
}

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@@ -0,0 +1,45 @@
//go:build windows
package wintray
import (
"unsafe"
"golang.org/x/sys/windows"
)
// Contains window class information.
// It is used with the RegisterClassEx and GetClassInfoEx functions.
// https://msdn.microsoft.com/en-us/library/ms633577.aspx
type wndClassEx struct {
Size, Style uint32
WndProc uintptr
ClsExtra, WndExtra int32
Instance, Icon, Cursor, Background windows.Handle
MenuName, ClassName *uint16
IconSm windows.Handle
}
// Registers a window class for subsequent use in calls to the CreateWindow or CreateWindowEx function.
// https://msdn.microsoft.com/en-us/library/ms633587.aspx
func (w *wndClassEx) register() error {
w.Size = uint32(unsafe.Sizeof(*w))
res, _, err := pRegisterClass.Call(uintptr(unsafe.Pointer(w)))
if res == 0 {
return err
}
return nil
}
// Unregisters a window class, freeing the memory required for the class.
// https://msdn.microsoft.com/en-us/library/ms644899.aspx
func (w *wndClassEx) unregister() error {
res, _, err := pUnregisterClass.Call(
uintptr(unsafe.Pointer(w.ClassName)),
uintptr(w.Instance),
)
if res == 0 {
return err
}
return nil
}