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Implement new Go based Desktop app
This focuses on Windows first, but coudl be used for Mac and possibly linux in the future.
This commit is contained in:
committed by
jmorganca
parent
f397e0e988
commit
29e90cc13b
89
app/tray/wintray/w32api.go
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89
app/tray/wintray/w32api.go
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//go:build windows
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package wintray
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import (
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"runtime"
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"golang.org/x/sys/windows"
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)
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var (
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k32 = windows.NewLazySystemDLL("Kernel32.dll")
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u32 = windows.NewLazySystemDLL("User32.dll")
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s32 = windows.NewLazySystemDLL("Shell32.dll")
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pCreatePopupMenu = u32.NewProc("CreatePopupMenu")
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pCreateWindowEx = u32.NewProc("CreateWindowExW")
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pDefWindowProc = u32.NewProc("DefWindowProcW")
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pDestroyWindow = u32.NewProc("DestroyWindow")
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pDispatchMessage = u32.NewProc("DispatchMessageW")
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pGetCursorPos = u32.NewProc("GetCursorPos")
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pGetMessage = u32.NewProc("GetMessageW")
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pGetModuleHandle = k32.NewProc("GetModuleHandleW")
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pInsertMenuItem = u32.NewProc("InsertMenuItemW")
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pLoadCursor = u32.NewProc("LoadCursorW")
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pLoadIcon = u32.NewProc("LoadIconW")
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pLoadImage = u32.NewProc("LoadImageW")
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pPostMessage = u32.NewProc("PostMessageW")
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pPostQuitMessage = u32.NewProc("PostQuitMessage")
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pRegisterClass = u32.NewProc("RegisterClassExW")
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pRegisterWindowMessage = u32.NewProc("RegisterWindowMessageW")
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pSetForegroundWindow = u32.NewProc("SetForegroundWindow")
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pSetMenuInfo = u32.NewProc("SetMenuInfo")
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pSetMenuItemInfo = u32.NewProc("SetMenuItemInfoW")
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pShellNotifyIcon = s32.NewProc("Shell_NotifyIconW")
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pShowWindow = u32.NewProc("ShowWindow")
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pTrackPopupMenu = u32.NewProc("TrackPopupMenu")
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pTranslateMessage = u32.NewProc("TranslateMessage")
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pUnregisterClass = u32.NewProc("UnregisterClassW")
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pUpdateWindow = u32.NewProc("UpdateWindow")
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)
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const (
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CS_HREDRAW = 0x0002
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CS_VREDRAW = 0x0001
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CW_USEDEFAULT = 0x80000000
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IDC_ARROW = 32512 // Standard arrow
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IDI_APPLICATION = 32512
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IMAGE_ICON = 1 // Loads an icon
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LR_DEFAULTSIZE = 0x00000040 // Loads default-size icon for windows(SM_CXICON x SM_CYICON) if cx, cy are set to zero
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LR_LOADFROMFILE = 0x00000010 // Loads the stand-alone image from the file
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MF_BYCOMMAND = 0x00000000
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MFS_DISABLED = 0x00000003
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MFT_SEPARATOR = 0x00000800
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MFT_STRING = 0x00000000
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MIIM_BITMAP = 0x00000080
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MIIM_FTYPE = 0x00000100
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MIIM_ID = 0x00000002
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MIIM_STATE = 0x00000001
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MIIM_STRING = 0x00000040
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MIIM_SUBMENU = 0x00000004
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MIM_APPLYTOSUBMENUS = 0x80000000
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NIF_ICON = 0x00000002
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NIF_INFO = 0x00000010
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NIF_MESSAGE = 0x00000001
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SW_HIDE = 0
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TPM_BOTTOMALIGN = 0x0020
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TPM_LEFTALIGN = 0x0000
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WM_CLOSE = 0x0010
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WM_USER = 0x0400
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WS_CAPTION = 0x00C00000
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WS_MAXIMIZEBOX = 0x00010000
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WS_MINIMIZEBOX = 0x00020000
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WS_OVERLAPPED = 0x00000000
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WS_OVERLAPPEDWINDOW = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX
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WS_SYSMENU = 0x00080000
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WS_THICKFRAME = 0x00040000
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)
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// Not sure if this is actually needed on windows
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func init() {
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runtime.LockOSThread()
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}
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// The POINT structure defines the x- and y- coordinates of a point.
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// https://msdn.microsoft.com/en-us/library/windows/desktop/dd162805(v=vs.85).aspx
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type point struct {
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X, Y int32
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}
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