mirror of
https://github.com/dogkeeper886/ollama37.git
synced 2025-12-11 16:26:59 +00:00
Prevent partial loading on mixed GPU brands
In mult-brand GPU setups, if we couldn't fully load the model we would fall through the scheduler and mistakenly try to load across a mix of brands. This makes sure we find the set of GPU(s) that best fit for the partial load.
This commit is contained in:
@@ -212,9 +212,12 @@ func (s *Scheduler) processPending(ctx context.Context) {
|
||||
} else if loadedCount == 0 {
|
||||
// No models loaded. Load the model but prefer the best fit.
|
||||
slog.Debug("loading first model", "model", pending.model.ModelPath)
|
||||
g := pickBestFitGPUs(pending, ggml, gpus, &numParallel)
|
||||
g := pickBestFullFitByLibrary(pending, ggml, gpus, &numParallel)
|
||||
if g != nil {
|
||||
gpus = g
|
||||
} else {
|
||||
// Only allow partial loads when this is the first model
|
||||
gpus = pickBestPartialFitByLibrary(pending, ggml, gpus, &numParallel)
|
||||
}
|
||||
s.loadFn(pending, ggml, gpus, numParallel)
|
||||
break
|
||||
@@ -231,7 +234,7 @@ func (s *Scheduler) processPending(ctx context.Context) {
|
||||
|
||||
// Update free memory from currently loaded models
|
||||
s.updateFreeSpace(availGpus)
|
||||
fitGpus := pickBestFitGPUs(pending, ggml, availGpus, &numParallel)
|
||||
fitGpus := pickBestFullFitByLibrary(pending, ggml, availGpus, &numParallel)
|
||||
if fitGpus != nil {
|
||||
slog.Debug("new model fits with existing models, loading")
|
||||
s.loadFn(pending, ggml, fitGpus, numParallel)
|
||||
@@ -668,11 +671,12 @@ func (a ByDuration) Less(i, j int) bool {
|
||||
// func (a BySize) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
|
||||
// func (a BySize) Less(i, j int) bool { return a[i].estimatedVRAM < a[j].estimatedVRAM }
|
||||
|
||||
// pickBestFitGPUs will try to find the optimal placement of the model in the available GPUs where the model fully fits
|
||||
// pickBestFullFitByLibrary will try to find the optimal placement of the model in the available GPUs where the model fully fits
|
||||
// The list of GPUs returned will always be the same brand (library)
|
||||
// If the model can not be fit fully within the available GPU(s) nil is returned
|
||||
// If numParallel is <= 0, this will attempt try to optimize parallism based on available VRAM, and adjust
|
||||
// opts.NumCtx accordingly
|
||||
func pickBestFitGPUs(req *LlmRequest, ggml *llm.GGML, gpus gpu.GpuInfoList, numParallel *int) gpu.GpuInfoList {
|
||||
func pickBestFullFitByLibrary(req *LlmRequest, ggml *llm.GGML, gpus gpu.GpuInfoList, numParallel *int) gpu.GpuInfoList {
|
||||
var estimatedVRAM uint64
|
||||
|
||||
var numParallelToTry []int
|
||||
@@ -723,6 +727,25 @@ func pickBestFitGPUs(req *LlmRequest, ggml *llm.GGML, gpus gpu.GpuInfoList, numP
|
||||
return nil
|
||||
}
|
||||
|
||||
// If multiple Libraries are detected, pick the Library which loads the most layers for the model
|
||||
func pickBestPartialFitByLibrary(req *LlmRequest, ggml *llm.GGML, gpus gpu.GpuInfoList, numParallel *int) gpu.GpuInfoList {
|
||||
*numParallel = 1
|
||||
byLibrary := gpus.ByLibrary()
|
||||
if len(byLibrary) <= 1 {
|
||||
return gpus
|
||||
}
|
||||
var bestEstimate uint64
|
||||
var bestFit int
|
||||
for i, gl := range byLibrary {
|
||||
_, estimatedVRAM := llm.PredictServerFit(gl, ggml, req.model.AdapterPaths, req.model.ProjectorPaths, req.opts)
|
||||
if estimatedVRAM > bestEstimate {
|
||||
bestEstimate = estimatedVRAM
|
||||
bestFit = i
|
||||
}
|
||||
}
|
||||
return byLibrary[bestFit]
|
||||
}
|
||||
|
||||
// findRunnerToUnload finds a runner to unload to make room for a new model
|
||||
func (s *Scheduler) findRunnerToUnload() *runnerRef {
|
||||
s.loadedMu.Lock()
|
||||
|
||||
Reference in New Issue
Block a user