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use 2d pooling
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@@ -135,7 +135,7 @@ type Tensor interface {
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RMSNorm(ctx Context, weight Tensor, eps float32) Tensor
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Scale(ctx Context, s float64) Tensor
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AvgPool1D(ctx Context, k, s, p int) Tensor
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AvgPool2D(ctx Context, k, s int, p float32) Tensor
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Conv2D(ctx Context, weight Tensor, s0, s1, p0, p1, d0, d1 int) Tensor
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RoPE(ctx Context, positionIDs, ropeFactors Tensor, dim, ropeType uint32, base, scale float32) Tensor
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