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imageproc mllama refactor (#7537)
Refactor mllama image processing code, and add pixtral and qwen2vl
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111
model/imageproc/images.go
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111
model/imageproc/images.go
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@@ -0,0 +1,111 @@
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package imageproc
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import (
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"image"
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"image/color"
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"golang.org/x/image/draw"
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)
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var (
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ImageNetDefaultMean = [3]float32{0.485, 0.456, 0.406}
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ImageNetDefaultSTD = [3]float32{0.229, 0.224, 0.225}
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ImageNetStandardMean = [3]float32{0.5, 0.5, 0.5}
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ImageNetStandardSTD = [3]float32{0.5, 0.5, 0.5}
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ClipDefaultMean = [3]float32{0.48145466, 0.4578275, 0.40821073}
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ClipDefaultSTD = [3]float32{0.26862954, 0.26130258, 0.27577711}
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)
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const (
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ResizeBilinear = iota
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ResizeNearestNeighbor
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ResizeApproxBilinear
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ResizeCatmullrom
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)
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// Composite returns an image with the alpha channel removed by drawing over a white background.
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func Composite(img image.Image) image.Image {
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dst := image.NewRGBA(img.Bounds())
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white := color.RGBA{255, 255, 255, 255}
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draw.Draw(dst, dst.Bounds(), &image.Uniform{white}, image.Point{}, draw.Src)
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draw.Draw(dst, dst.Bounds(), img, img.Bounds().Min, draw.Over)
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return dst
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}
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// Resize returns an image which has been scaled to a new size.
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func Resize(img image.Image, newSize image.Point, method int) image.Image {
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dst := image.NewRGBA(image.Rect(0, 0, newSize.X, newSize.Y))
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kernels := map[int]draw.Interpolator{
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ResizeBilinear: draw.BiLinear,
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ResizeNearestNeighbor: draw.NearestNeighbor,
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ResizeApproxBilinear: draw.ApproxBiLinear,
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ResizeCatmullrom: draw.CatmullRom,
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}
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kernel, ok := kernels[method]
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if !ok {
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panic("no resizing method found")
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}
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kernel.Scale(dst, dst.Rect, img, img.Bounds(), draw.Over, nil)
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return dst
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}
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// Normalize returns a slice of float32 containing each of the r, g, b values for an image normalized around a value.
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func Normalize(img image.Image, mean, std [3]float32, rescale bool, channelFirst bool) []float32 {
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var pixelVals []float32
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bounds := img.Bounds()
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if channelFirst {
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var rVals, gVals, bVals []float32
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for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
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for x := bounds.Min.X; x < bounds.Max.X; x++ {
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c := img.At(x, y)
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r, g, b, _ := c.RGBA()
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var rVal, gVal, bVal float32
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if rescale {
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rVal = float32(r>>8) / 255.0
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gVal = float32(g>>8) / 255.0
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bVal = float32(b>>8) / 255.0
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}
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rVal = (rVal - mean[0]) / std[0]
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gVal = (gVal - mean[1]) / std[1]
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bVal = (bVal - mean[2]) / std[2]
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rVals = append(rVals, rVal)
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gVals = append(gVals, gVal)
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bVals = append(bVals, bVal)
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}
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}
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pixelVals = append(pixelVals, rVals...)
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pixelVals = append(pixelVals, gVals...)
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pixelVals = append(pixelVals, bVals...)
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} else {
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for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
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for x := bounds.Min.X; x < bounds.Max.X; x++ {
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c := img.At(x, y)
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r, g, b, _ := c.RGBA()
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var rVal, gVal, bVal float32
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if rescale {
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rVal = float32(r>>8) / 255.0
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gVal = float32(g>>8) / 255.0
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bVal = float32(b>>8) / 255.0
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}
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rVal = (rVal - mean[0]) / std[0]
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gVal = (gVal - mean[1]) / std[1]
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bVal = (bVal - mean[2]) / std[2]
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pixelVals = append(pixelVals, rVal, gVal, bVal)
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}
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}
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}
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return pixelVals
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}
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