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llm: avoid loading model if system memory is too small (#5637)
* llm: avoid loading model if system memory is too small * update log * Instrument swap free space On linux and windows, expose how much swap space is available so we can take that into consideration when scheduling models * use `systemSwapFreeMemory` in check --------- Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
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@@ -88,6 +88,7 @@ func NewLlamaServer(gpus gpu.GpuInfoList, model string, ggml *GGML, adapters, pr
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var estimate MemoryEstimate
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var systemTotalMemory uint64
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var systemFreeMemory uint64
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var systemSwapFreeMemory uint64
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systemMemInfo, err := gpu.GetCPUMem()
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if err != nil {
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@@ -95,7 +96,8 @@ func NewLlamaServer(gpus gpu.GpuInfoList, model string, ggml *GGML, adapters, pr
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} else {
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systemTotalMemory = systemMemInfo.TotalMemory
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systemFreeMemory = systemMemInfo.FreeMemory
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slog.Debug("system memory", "total", format.HumanBytes2(systemTotalMemory), "free", systemFreeMemory)
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systemSwapFreeMemory = systemMemInfo.FreeSwap
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slog.Debug("system memory", "total", format.HumanBytes2(systemTotalMemory), "free", format.HumanBytes2(systemFreeMemory), "free_swap", format.HumanBytes2(systemSwapFreeMemory))
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}
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// If the user wants zero GPU layers, reset the gpu list to be CPU/system ram info
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@@ -125,9 +127,10 @@ func NewLlamaServer(gpus gpu.GpuInfoList, model string, ggml *GGML, adapters, pr
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// On linux, over-allocating CPU memory will almost always result in an error
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if runtime.GOOS == "linux" {
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systemMemoryRequired := estimate.TotalSize - estimate.VRAMSize
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if systemMemoryRequired > systemTotalMemory {
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slog.Warn("model request too large for system", "requested", format.HumanBytes2(systemMemoryRequired), "system", format.HumanBytes2(systemTotalMemory))
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return nil, fmt.Errorf("model requires more system memory (%s) than is available (%s)", format.HumanBytes2(systemMemoryRequired), format.HumanBytes2(systemTotalMemory))
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available := min(systemTotalMemory, systemFreeMemory+systemSwapFreeMemory)
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if systemMemoryRequired > available {
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slog.Warn("model request too large for system", "requested", format.HumanBytes2(systemMemoryRequired), "available", available, "total", format.HumanBytes2(systemTotalMemory), "free", format.HumanBytes2(systemFreeMemory), "swap", format.HumanBytes2(systemSwapFreeMemory))
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return nil, fmt.Errorf("model requires more system memory (%s) than is available (%s)", format.HumanBytes2(systemMemoryRequired), format.HumanBytes2(available))
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}
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}
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