llm: avoid loading model if system memory is too small (#5637)

* llm: avoid loading model if system memory is too small

* update log

* Instrument swap free space

On linux and windows, expose how much swap space is available
so we can take that into consideration when scheduling models

* use `systemSwapFreeMemory` in check

---------

Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
This commit is contained in:
Jeffrey Morgan
2024-07-11 16:42:57 -07:00
committed by GitHub
parent 791650ddef
commit c4cf8ad559
6 changed files with 22 additions and 13 deletions

View File

@@ -88,6 +88,7 @@ func NewLlamaServer(gpus gpu.GpuInfoList, model string, ggml *GGML, adapters, pr
var estimate MemoryEstimate
var systemTotalMemory uint64
var systemFreeMemory uint64
var systemSwapFreeMemory uint64
systemMemInfo, err := gpu.GetCPUMem()
if err != nil {
@@ -95,7 +96,8 @@ func NewLlamaServer(gpus gpu.GpuInfoList, model string, ggml *GGML, adapters, pr
} else {
systemTotalMemory = systemMemInfo.TotalMemory
systemFreeMemory = systemMemInfo.FreeMemory
slog.Debug("system memory", "total", format.HumanBytes2(systemTotalMemory), "free", systemFreeMemory)
systemSwapFreeMemory = systemMemInfo.FreeSwap
slog.Debug("system memory", "total", format.HumanBytes2(systemTotalMemory), "free", format.HumanBytes2(systemFreeMemory), "free_swap", format.HumanBytes2(systemSwapFreeMemory))
}
// If the user wants zero GPU layers, reset the gpu list to be CPU/system ram info
@@ -125,9 +127,10 @@ func NewLlamaServer(gpus gpu.GpuInfoList, model string, ggml *GGML, adapters, pr
// On linux, over-allocating CPU memory will almost always result in an error
if runtime.GOOS == "linux" {
systemMemoryRequired := estimate.TotalSize - estimate.VRAMSize
if systemMemoryRequired > systemTotalMemory {
slog.Warn("model request too large for system", "requested", format.HumanBytes2(systemMemoryRequired), "system", format.HumanBytes2(systemTotalMemory))
return nil, fmt.Errorf("model requires more system memory (%s) than is available (%s)", format.HumanBytes2(systemMemoryRequired), format.HumanBytes2(systemTotalMemory))
available := min(systemTotalMemory, systemFreeMemory+systemSwapFreeMemory)
if systemMemoryRequired > available {
slog.Warn("model request too large for system", "requested", format.HumanBytes2(systemMemoryRequired), "available", available, "total", format.HumanBytes2(systemTotalMemory), "free", format.HumanBytes2(systemFreeMemory), "swap", format.HumanBytes2(systemSwapFreeMemory))
return nil, fmt.Errorf("model requires more system memory (%s) than is available (%s)", format.HumanBytes2(systemMemoryRequired), format.HumanBytes2(available))
}
}