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string
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@@ -230,8 +230,8 @@ func GetGPUInfo() GpuInfoList {
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// On windows we bundle the nvidia library one level above the runner dir
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depPath := ""
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if runtime.GOOS == "windows" && envconfig.RunnersDir != "" {
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depPath = filepath.Join(filepath.Dir(envconfig.RunnersDir), "cuda")
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if runtime.GOOS == "windows" && envconfig.RunnersDir() != "" {
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depPath = filepath.Join(filepath.Dir(envconfig.RunnersDir()), "cuda")
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}
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// Load ALL libraries
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@@ -306,8 +306,8 @@ func GetGPUInfo() GpuInfoList {
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oHandles = initOneAPIHandles()
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// On windows we bundle the oneapi library one level above the runner dir
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depPath = ""
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if runtime.GOOS == "windows" && envconfig.RunnersDir != "" {
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depPath = filepath.Join(filepath.Dir(envconfig.RunnersDir), "oneapi")
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if runtime.GOOS == "windows" && envconfig.RunnersDir() != "" {
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depPath = filepath.Join(filepath.Dir(envconfig.RunnersDir()), "oneapi")
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}
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for d := range oHandles.oneapi.num_drivers {
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