mirror of
https://github.com/dogkeeper886/ollama37.git
synced 2025-12-17 19:27:00 +00:00
Sync with upstream ollama/ollama and restore Tesla K80 (compute 3.7) support
This commit represents a complete rework after pulling the latest changes from official ollama/ollama repository and re-applying Tesla K80 compatibility patches. ## Key Changes ### CUDA Compute Capability 3.7 Support (Tesla K80) - Added sm_37 (compute 3.7) to CMAKE_CUDA_ARCHITECTURES in CMakeLists.txt - Updated CMakePresets.json to include compute 3.7 in "CUDA 11" preset - Using 37-virtual (PTX with JIT compilation) for maximum compatibility ### Legacy Toolchain Compatibility - **NVIDIA Driver**: 470.256.02 (last version supporting Kepler/K80) - **CUDA Version**: 11.4.4 (last CUDA 11.x supporting compute 3.7) - **GCC Version**: 10.5.0 (required by CUDA 11.4 host_config.h) ### CPU Architecture Trade-offs Due to GCC 10.5 limitation, sacrificed newer CPU optimizations: - Alderlake CPU variant enabled WITHOUT AVX_VNNI (requires GCC 11+) - Still supports: SSE4.2, AVX, F16C, AVX2, BMI2, FMA - Performance impact: ~3-7% on newer CPUs (acceptable for K80 compatibility) ### Build System Updates - Modified ml/backend/ggml/ggml/src/ggml-cuda/CMakeLists.txt for compute 3.7 - Added -Wno-deprecated-gpu-targets flag to suppress warnings - Updated ml/backend/ggml/ggml/src/CMakeLists.txt for Alderlake without AVX_VNNI ### Upstream Sync Merged latest llama.cpp changes including: - Enhanced KV cache management with ISWA and hybrid memory support - Improved multi-modal support (mtmd framework) - New model architectures (Gemma3, Llama4, Qwen3, etc.) - GPU backend improvements for CUDA, Metal, and ROCm - Updated quantization support and GGUF format handling ### Documentation - Updated CLAUDE.md with comprehensive build instructions - Documented toolchain constraints and CPU architecture trade-offs - Removed outdated CI/CD workflows (tesla-k80-*.yml) - Cleaned up temporary development artifacts ## Rationale This fork maintains Tesla K80 GPU support (compute 3.7) which was dropped in official Ollama due to legacy driver/CUDA requirements. The toolchain constraint creates a deadlock: - K80 → Driver 470 → CUDA 11.4 → GCC 10 → No AVX_VNNI We accept the loss of cutting-edge CPU optimizations to enable running modern LLMs on legacy but still capable Tesla K80 hardware (12GB VRAM per GPU). 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
169
llm/memory.go
169
llm/memory.go
@@ -4,23 +4,90 @@ import (
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"fmt"
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"log/slog"
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"os"
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"strconv"
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"slices"
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"sort"
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"strings"
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"github.com/ollama/ollama/api"
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"github.com/ollama/ollama/discover"
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"github.com/ollama/ollama/envconfig"
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"github.com/ollama/ollama/format"
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"github.com/ollama/ollama/fs/ggml"
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"github.com/ollama/ollama/ml"
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)
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// pickBestFullFitByLibrary will try to find the optimal placement of the model in the available GPUs where the model fully fits
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// The list of GPUs returned will always be the same brand (library)
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// If the model can not be fit fully within the available GPU(s) nil is returned
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func pickBestFullFitByLibrary(f *ggml.GGML, modelPath string, projectors []string, adapters []string, opts api.Options, gpus []ml.DeviceInfo, numParallel int) []ml.DeviceInfo {
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for _, gl := range ml.ByLibrary(gpus) {
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sgl := append(make([]ml.DeviceInfo, 0, len(gl)), gl...)
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// TODO - potentially sort by performance capability, existing models loaded, etc.
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// TODO - Eliminate any GPUs that already have envconfig.MaxRunners loaded on them
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// Note: at present, this will favor most current available VRAM descending and ignoring faster GPU speed in mixed setups
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sort.Sort(sort.Reverse(ml.ByFreeMemory(sgl)))
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if !envconfig.SchedSpread() {
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// Try to pack into as few GPUs as possible, starting from 1 GPU
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for numGPUs := 1; numGPUs <= len(sgl); numGPUs++ {
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gpuSubset := sgl[:numGPUs]
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ok, estimatedVRAM := predictServerFit(gpuSubset, f, adapters, projectors, opts, numParallel)
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if ok {
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slog.Info("new model will fit in available VRAM across minimum required GPUs, loading",
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"model", modelPath,
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"library", sgl[0].Library,
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"parallel", numParallel,
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"required", format.HumanBytes2(estimatedVRAM),
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"gpus", numGPUs)
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return gpuSubset
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}
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}
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} else {
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// TODO future refinements
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// - if multiple Libraries, see if any single GPU in any Library will fit
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// - try subsets of GPUs instead of just falling back to 1 or all in a family
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// Now try all the GPUS (OLLAMA_SCHED_SPREAD is set)
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if ok, estimatedVRAM := predictServerFit(sgl, f, adapters, projectors, opts, numParallel); ok {
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slog.Info("new model will fit in available VRAM, loading",
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"model", modelPath,
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"library", sgl[0].Library,
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"parallel", numParallel,
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"required", format.HumanBytes2(estimatedVRAM),
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"gpus", len(sgl))
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return sgl
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}
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}
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}
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return nil
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}
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// If multiple Libraries are detected, pick the Library which loads the most layers for the model
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func pickBestPartialFitByLibrary(f *ggml.GGML, projectors []string, adapters []string, opts api.Options, gpus []ml.DeviceInfo, numParallel int) []ml.DeviceInfo {
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byLibrary := ml.ByLibrary(gpus)
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if len(byLibrary) <= 1 {
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return gpus
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}
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var bestEstimate uint64
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var bestFit int
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for i, gl := range byLibrary {
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_, estimatedVRAM := predictServerFit(gl, f, adapters, projectors, opts, numParallel)
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if estimatedVRAM > bestEstimate {
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bestEstimate = estimatedVRAM
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bestFit = i
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}
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}
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return byLibrary[bestFit]
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}
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// This algorithm looks for a complete fit to determine if we need to unload other models
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func PredictServerFit(allGpus discover.GpuInfoList, f *ggml.GGML, adapters, projectors []string, opts api.Options, numParallel int) (bool, uint64) {
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func predictServerFit(allGpus []ml.DeviceInfo, f *ggml.GGML, adapters, projectors []string, opts api.Options, numParallel int) (bool, uint64) {
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// Split up the GPUs by type and try them
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var estimatedVRAM uint64
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for _, gpus := range allGpus.ByLibrary() {
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for _, gpus := range ml.ByLibrary(allGpus) {
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var layerCount int
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estimate := EstimateGPULayers(gpus, f, projectors, opts, numParallel)
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estimate := estimateGPULayers(gpus, f, projectors, opts, numParallel)
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layerCount, estimatedVRAM = estimate.Layers, estimate.VRAMSize
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if opts.NumGPU < 0 {
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if layerCount > 0 && layerCount >= int(f.KV().BlockCount()+1) {
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@@ -35,6 +102,19 @@ func PredictServerFit(allGpus discover.GpuInfoList, f *ggml.GGML, adapters, proj
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return false, estimatedVRAM
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}
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func verifyCPUFit(f *ggml.GGML, modelPath string, projectors []string, adapters []string, opts api.Options, systemInfo ml.SystemInfo, numParallel int) bool {
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estimate := estimateGPULayers(nil, f, projectors, opts, numParallel)
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if estimate.TotalSize > systemInfo.FreeMemory {
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return false
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}
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slog.Info("new model will fit in available system memory for CPU inference, loading",
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"model", modelPath,
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"parallel", numParallel,
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"required", format.HumanBytes2(estimate.TotalSize),
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)
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return true
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}
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type MemoryEstimate struct {
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// How many layers we predict we can load
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Layers int
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@@ -49,7 +129,7 @@ type MemoryEstimate struct {
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TotalSize uint64
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// For multi-GPU scenarios, this provides the tensor split parameter
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TensorSplit string
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TensorSplit []int
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// For multi-GPU scenarios, this is the size in bytes per GPU
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GPUSizes []uint64
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@@ -71,7 +151,7 @@ type MemoryEstimate struct {
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// Given a model and one or more GPU targets, predict how many layers and bytes we can load, and the total size
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// The GPUs provided must all be the same Library
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func EstimateGPULayers(gpus []discover.GpuInfo, f *ggml.GGML, projectors []string, opts api.Options, numParallel int) MemoryEstimate {
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func estimateGPULayers(gpus []ml.DeviceInfo, f *ggml.GGML, projectors []string, opts api.Options, numParallel int) MemoryEstimate {
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// Graph size for a partial offload, applies to all GPUs
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var graphPartialOffload uint64
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@@ -105,20 +185,23 @@ func EstimateGPULayers(gpus []discover.GpuInfo, f *ggml.GGML, projectors []strin
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overhead := envconfig.GpuOverhead()
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availableList := make([]string, len(gpus))
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libraries := []string{}
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for i, gpu := range gpus {
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availableList[i] = format.HumanBytes2(gpu.FreeMemory)
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if !slices.Contains(libraries, gpu.Library) {
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libraries = append(libraries, gpu.Library)
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}
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}
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slog.Debug("evaluating", "library", gpus[0].Library, "gpu_count", len(gpus), "available", availableList)
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if len(libraries) == 0 {
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libraries = []string{"cpu"}
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}
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slog.Debug("evaluating", "library", strings.Join(libraries, ","), "gpu_count", len(gpus), "available", availableList)
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for _, projector := range projectors {
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llamaEngineProjectorWeights += projectorMemoryRequirements(projector)
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// multimodal models require at least 2048 context
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opts.NumCtx = max(opts.NumCtx, 2048)
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}
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if llamaEngineProjectorWeights == 0 {
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ollamaEngineProjectorWeights, ollamaEngineProjectorGraph = f.VisionGraphSize()
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opts.NumCtx = max(opts.NumCtx, 2048)
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}
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layers := f.Tensors().GroupLayers()
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@@ -129,17 +212,19 @@ func EstimateGPULayers(gpus []discover.GpuInfo, f *ggml.GGML, projectors []strin
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slog.Warn("model missing blk.0 layer size")
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}
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useFlashAttention := envconfig.FlashAttention(f.FlashAttention()) &&
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ml.FlashAttentionSupported(gpus) &&
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f.SupportsFlashAttention()
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var kvct string
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if envconfig.FlashAttention() &&
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discover.GetGPUInfo().FlashAttentionSupported() &&
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f.SupportsFlashAttention() {
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if useFlashAttention {
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requested := strings.ToLower(envconfig.KvCacheType())
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if requested != "" && f.SupportsKVCacheType(requested) {
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if f.SupportsKVCacheType(requested) {
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kvct = requested
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}
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}
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kv, graphPartialOffload, graphFullOffload := f.GraphSize(uint64(opts.NumCtx), uint64(min(opts.NumCtx, opts.NumBatch)), numParallel, kvct)
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kv, graphPartialOffload, graphFullOffload := f.GraphSize(uint64(opts.NumCtx), uint64(min(opts.NumCtx, opts.NumBatch)), numParallel, kvct, useFlashAttention)
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if len(kv) > 0 {
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layerSize += kv[0]
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@@ -163,24 +248,13 @@ func EstimateGPULayers(gpus []discover.GpuInfo, f *ggml.GGML, projectors []strin
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}
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// on metal there's no partial offload overhead
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if gpus[0].Library == "metal" {
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if len(gpus) > 0 && gpus[0].Library == "Metal" {
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graphPartialOffload = graphFullOffload
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} else if len(gpus) > 1 {
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// multigpu should always use the partial graph size
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graphFullOffload = graphPartialOffload
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}
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// ollama37: Phase 2 correction factor DISABLED for multi-GPU compatibility
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// The 85% reduction was causing multi-GPU models to fail with OOM errors
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// Phase 1 optimization (per-GPU graph allocation) is sufficient and handles both cases
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// See: https://github.com/dogkeeper886/ollama37/issues/multi-gpu-oom
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//
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// Original Phase 2 code (now disabled):
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// if gpus[0].Library == "cuda" && gpus[0].Compute == "3.7" {
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// graphPartialOffload = (graphPartialOffload * 85) / 100
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// graphFullOffload = (graphFullOffload * 85) / 100
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// }
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// Output layer handled at the end if we have space
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if layer, ok := layers["output_norm"]; ok {
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memoryLayerOutput += layer.Size()
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@@ -195,11 +269,11 @@ func EstimateGPULayers(gpus []discover.GpuInfo, f *ggml.GGML, projectors []strin
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// Reduce set of GPUs to only those that have sufficient space to fit overhead and at least one layer
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var layerCount int
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layerCounts := make([]int, len(gpus))
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tensorSplit := make([]int, len(gpus))
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gpuAllocations := make([]uint64, len(gpus))
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type gs struct {
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i int
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g *discover.GpuInfo
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g *ml.DeviceInfo
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}
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gpusWithSpace := []gs{}
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for i := range gpus {
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@@ -208,12 +282,11 @@ func EstimateGPULayers(gpus []discover.GpuInfo, f *ggml.GGML, projectors []strin
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gzo = gpuZeroOverhead
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}
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// Only include GPUs that can fit the graph, gpu minimum, the layer buffer and at least more layer
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if gpus[i].FreeMemory < overhead+gzo+max(graphPartialOffload, graphFullOffload)+gpus[i].MinimumMemory+2*layerSize {
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if gpus[i].FreeMemory < overhead+gzo+max(graphPartialOffload, graphFullOffload)+gpus[i].MinimumMemory()+2*layerSize {
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slog.Debug("gpu has too little memory to allocate any layers",
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"id", gpus[i].ID,
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"library", gpus[i].Library,
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"variant", gpus[i].Variant,
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"compute", gpus[i].Compute,
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"compute", gpus[i].Compute(),
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"driver", fmt.Sprintf("%d.%d", gpus[i].DriverMajor, gpus[i].DriverMinor),
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"name", gpus[i].Name,
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"total", format.HumanBytes2(gpus[i].TotalMemory),
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@@ -227,7 +300,7 @@ func EstimateGPULayers(gpus []discover.GpuInfo, f *ggml.GGML, projectors []strin
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continue
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}
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gpusWithSpace = append(gpusWithSpace, gs{i, &gpus[i]})
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gpuAllocations[i] += gpus[i].MinimumMemory + layerSize // We hold off on graph until we know partial vs. full
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gpuAllocations[i] += gpus[i].MinimumMemory() + layerSize // We hold off on graph until we know partial vs. full
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}
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var gpuZeroID int
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@@ -255,17 +328,21 @@ func EstimateGPULayers(gpus []discover.GpuInfo, f *ggml.GGML, projectors []strin
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// distribute the layers across the GPU(s) that have space
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for j := len(gpusWithSpace); j > 0; j-- {
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g := gpusWithSpace[layerCount%j]
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g := gpusWithSpace[i%j]
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used := gpuAllocations[g.i] + max(graphPartialOffload, graphFullOffload)
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if g.g.FreeMemory > overhead+used+layerSize {
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gpuAllocations[g.i] += layerSize
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layerCounts[g.i]++
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tensorSplit[g.i]++
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layerCount++
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break
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} else {
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gpusWithSpace = append(gpusWithSpace[:layerCount%j], gpusWithSpace[layerCount%j+1:]...)
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gpusWithSpace = append(gpusWithSpace[:i%j], gpusWithSpace[i%j+1:]...)
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}
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}
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if len(gpusWithSpace) == 0 {
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overflow += layerSize
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}
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}
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if layerCount >= int(f.KV().BlockCount()) {
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fullyLoaded = true
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@@ -280,7 +357,7 @@ func EstimateGPULayers(gpus []discover.GpuInfo, f *ggml.GGML, projectors []strin
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used := gpuAllocations[g.i] + max(graphPartialOffload, graphFullOffload)
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if g.g.FreeMemory > overhead+used+memoryLastLayer {
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gpuAllocations[g.i] += memoryLastLayer
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layerCounts[g.i]++
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tensorSplit[g.i]++
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layerCount++
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break
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}
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@@ -295,7 +372,7 @@ func EstimateGPULayers(gpus []discover.GpuInfo, f *ggml.GGML, projectors []strin
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// Add the applicable (full or partial) graph allocations
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for i := range gpus {
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if layerCounts[i] <= 0 {
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if tensorSplit[i] <= 0 {
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continue
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}
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if fullyLoaded {
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@@ -317,14 +394,6 @@ func EstimateGPULayers(gpus []discover.GpuInfo, f *ggml.GGML, projectors []strin
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}
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memoryRequiredTotal = memoryRequiredPartial + overflow
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tensorSplit := ""
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if len(gpus) > 1 {
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splits := make([]string, len(gpus))
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for i, count := range layerCounts {
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splits[i] = strconv.Itoa(count)
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}
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tensorSplit = strings.Join(splits, ",")
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}
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allocationsList := []string{}
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for _, a := range gpuAllocations {
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allocationsList = append(allocationsList, format.HumanBytes2(a))
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@@ -337,7 +406,7 @@ func EstimateGPULayers(gpus []discover.GpuInfo, f *ggml.GGML, projectors []strin
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VRAMSize: 0,
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GPUSizes: []uint64{},
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inferenceLibrary: gpus[0].Library,
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inferenceLibrary: strings.Join(libraries, ","),
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layersRequested: opts.NumGPU,
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layersModel: int(f.KV().BlockCount()) + 1,
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availableList: availableList,
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@@ -351,7 +420,7 @@ func EstimateGPULayers(gpus []discover.GpuInfo, f *ggml.GGML, projectors []strin
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projectorGraph: ollamaEngineProjectorGraph,
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}
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if gpus[0].Library == "cpu" {
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if len(gpus) == 0 {
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return estimate
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}
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if layerCount == 0 {
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Block a user