This commit represents a complete rework after pulling the latest changes from
official ollama/ollama repository and re-applying Tesla K80 compatibility patches.
## Key Changes
### CUDA Compute Capability 3.7 Support (Tesla K80)
- Added sm_37 (compute 3.7) to CMAKE_CUDA_ARCHITECTURES in CMakeLists.txt
- Updated CMakePresets.json to include compute 3.7 in "CUDA 11" preset
- Using 37-virtual (PTX with JIT compilation) for maximum compatibility
### Legacy Toolchain Compatibility
- **NVIDIA Driver**: 470.256.02 (last version supporting Kepler/K80)
- **CUDA Version**: 11.4.4 (last CUDA 11.x supporting compute 3.7)
- **GCC Version**: 10.5.0 (required by CUDA 11.4 host_config.h)
### CPU Architecture Trade-offs
Due to GCC 10.5 limitation, sacrificed newer CPU optimizations:
- Alderlake CPU variant enabled WITHOUT AVX_VNNI (requires GCC 11+)
- Still supports: SSE4.2, AVX, F16C, AVX2, BMI2, FMA
- Performance impact: ~3-7% on newer CPUs (acceptable for K80 compatibility)
### Build System Updates
- Modified ml/backend/ggml/ggml/src/ggml-cuda/CMakeLists.txt for compute 3.7
- Added -Wno-deprecated-gpu-targets flag to suppress warnings
- Updated ml/backend/ggml/ggml/src/CMakeLists.txt for Alderlake without AVX_VNNI
### Upstream Sync
Merged latest llama.cpp changes including:
- Enhanced KV cache management with ISWA and hybrid memory support
- Improved multi-modal support (mtmd framework)
- New model architectures (Gemma3, Llama4, Qwen3, etc.)
- GPU backend improvements for CUDA, Metal, and ROCm
- Updated quantization support and GGUF format handling
### Documentation
- Updated CLAUDE.md with comprehensive build instructions
- Documented toolchain constraints and CPU architecture trade-offs
- Removed outdated CI/CD workflows (tesla-k80-*.yml)
- Cleaned up temporary development artifacts
## Rationale
This fork maintains Tesla K80 GPU support (compute 3.7) which was dropped in
official Ollama due to legacy driver/CUDA requirements. The toolchain constraint
creates a deadlock:
- K80 → Driver 470 → CUDA 11.4 → GCC 10 → No AVX_VNNI
We accept the loss of cutting-edge CPU optimizations to enable running modern
LLMs on legacy but still capable Tesla K80 hardware (12GB VRAM per GPU).
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
FromFloatSlice and FromIntSlice return an error if the shape doesn't
match the passed data or if memory can't be allocated. Since these
are inputs, the memory being allocated is system memory rather than VRAM.
In many cases, the caller can't really handle the error and panics.
Empty and Zeros directly panic if they can't allocate memory.
This makes things consistent by panicing for the first two cases,
removing a fair amount of error handling code. This is also consistent
with how Go typically handles these situations.
* get eos_token_id from generation_config.json
* refactor
* include both ids and strings in trace
* comments
* remove special case for gemma3 special vocab (#10743)
For some multimodal models (such as gemma3), we create a single
graph that generates the image embedding and then use this in the
text model. The embedding tensor is completely opaque to the runner.
However, this doesn't work if we need to use the embedding in multiple
batches. This can arise if the embedding is larger than the batch size.
In these cases (as with llama4), we would like to create views that
are more appropriately sized. However, if we do this then the original
source tensor is used in multiple graphs, which isn't allowed. To
avoid that problem, models with this pattern compute the embedding
tensor on first use and recreate the individual views. There is no
longer a single vision and text graph.
This codifies the pattern of separating vision and text graphs. The
logic of computing tensors on demand is moved to the runner, so models
no longer have to worry about this. It also gives the runner visibility
into the multimodal tensors, which is important for memory management.
Rather than directly giving the input data to models, we can
pass a tensor instead. In the short term, this saves some duplicated
code.
Longer term, we will want to overlap setting up the next batch with
processing of the current one. In this case, we will only have the
shape of tensor but it will not be loaded with data at the time of
graph generation. By passing only a tensor to models now, we set up
this possibility and prevent them from relying on data that they won't
have in the future.
Although the same could be done for Positions and Outputs, in some
cases we either need the raw input data or don't use them at all.
Therefore, for now we leave them as they are and allow models to
convert them to tensors as needed.
Currently there is a single context per sequence, shared all by
all multimodal inputs. Since we build a vision encoder graph per
image, with a large number of inputs we can eventually hit the
maximum number of graph nodes per context.
This changes to use a separate context for each image, ensuring
that available resource limits are consistent.
Models may require that a set of inputs all be processed as part
of the same batch. For example, if an image has multiple patches
with fully connected attention between them, we should not split
the batch in the middle of an image.
Fixes#9697
This is useful for a few things:
- Work around bugs, such as having 2 images in one batch
- Keep the image in a single batch for fully connected attention
- Improve performance by not evaluating embeddings multiple times