This commit represents a complete rework after pulling the latest changes from
official ollama/ollama repository and re-applying Tesla K80 compatibility patches.
## Key Changes
### CUDA Compute Capability 3.7 Support (Tesla K80)
- Added sm_37 (compute 3.7) to CMAKE_CUDA_ARCHITECTURES in CMakeLists.txt
- Updated CMakePresets.json to include compute 3.7 in "CUDA 11" preset
- Using 37-virtual (PTX with JIT compilation) for maximum compatibility
### Legacy Toolchain Compatibility
- **NVIDIA Driver**: 470.256.02 (last version supporting Kepler/K80)
- **CUDA Version**: 11.4.4 (last CUDA 11.x supporting compute 3.7)
- **GCC Version**: 10.5.0 (required by CUDA 11.4 host_config.h)
### CPU Architecture Trade-offs
Due to GCC 10.5 limitation, sacrificed newer CPU optimizations:
- Alderlake CPU variant enabled WITHOUT AVX_VNNI (requires GCC 11+)
- Still supports: SSE4.2, AVX, F16C, AVX2, BMI2, FMA
- Performance impact: ~3-7% on newer CPUs (acceptable for K80 compatibility)
### Build System Updates
- Modified ml/backend/ggml/ggml/src/ggml-cuda/CMakeLists.txt for compute 3.7
- Added -Wno-deprecated-gpu-targets flag to suppress warnings
- Updated ml/backend/ggml/ggml/src/CMakeLists.txt for Alderlake without AVX_VNNI
### Upstream Sync
Merged latest llama.cpp changes including:
- Enhanced KV cache management with ISWA and hybrid memory support
- Improved multi-modal support (mtmd framework)
- New model architectures (Gemma3, Llama4, Qwen3, etc.)
- GPU backend improvements for CUDA, Metal, and ROCm
- Updated quantization support and GGUF format handling
### Documentation
- Updated CLAUDE.md with comprehensive build instructions
- Documented toolchain constraints and CPU architecture trade-offs
- Removed outdated CI/CD workflows (tesla-k80-*.yml)
- Cleaned up temporary development artifacts
## Rationale
This fork maintains Tesla K80 GPU support (compute 3.7) which was dropped in
official Ollama due to legacy driver/CUDA requirements. The toolchain constraint
creates a deadlock:
- K80 → Driver 470 → CUDA 11.4 → GCC 10 → No AVX_VNNI
We accept the loss of cutting-edge CPU optimizations to enable running modern
LLMs on legacy but still capable Tesla K80 hardware (12GB VRAM per GPU).
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Move quantization logic to GGML via new backend
This moves the model aware logic to Go code and calls GGMLs quantization code for model creation.
* Remove "add model quantizations"
This is no longer needed now that quantization is implemented in Go+GGML code directly.
Gemma3 uses sliding windows for its context on 5/6 layers, significantly
reducing memory usage but leading to uneven usage across layers,
which makes allocation to the correct GPU difficult. We currently
estimate very conservatively by assuming all layers are consistent
at the max size.
Llama3.2-vision is also inconsistent between self attention and cross
attention layers - at moment, we calculate the correct total size
and then average this across layers. In some cases, this may lead
to crashes if a large layer is placed on a GPU sized by the average.
This allows memory estimation to calculate per-layer KV cache size
and take this account when placing layers onto GPUs. We already do
this for weights that vary per-tensor, so this is a logical extension.
Fixes#9730Fixes#9890
feat: add new Ollama engine using ggml through cgo
This change introduces a new way to run pretrained models. It introduces 3 high level interfaces and a bunch of smaller helper interfaces to facilitate this.
- `model.Model` defines the interface for a model architecture. Models such as `llama` and `mllama`, which are provided as examples, can implement the model's forward propagation in the `Forward` method. This method will be called to generate completions. This interface can be found in `model/model.go`
- `ml.Backend` defines the interface for a backend tensor library, in this case `ggml`. Among other things, a Backend is responsible for loading a pretrained model into hardware (GPU, CPU, etc) and providing an interface for Models to access loaded tensors. This interface can be found in `ml/backend.go`
- `ml.Tensor` defines the interface for a tensor and tensor operations
This is the first implementation of the new engine. Follow up PRs will implement more features:
- non-greedy sampling (#8410)
- integration with Ollama and KV caching (#8301)
- more model support (#9080) with more coming soon
Co-authored-by: Bruce MacDonald <brucewmacdonald@gmail.com>
Previously, some costly things were causing the loading of GGUF files
and their metadata and tensor information to be VERY slow:
* Too many allocations when decoding strings
* Hitting disk for each read of each key and value, resulting in a
not-okay amount of syscalls/disk I/O.
The show API is now down to 33ms from 800ms+ for llama3 on a macbook pro
m3.
This commit also prevents collecting large arrays of values when
decoding GGUFs (if desired). When such keys are encountered, their
values are null, and are encoded as such in JSON.
Also, this fixes a broken test that was not encoding valid GGUF.
Still not complete, needs some refinement to our prediction to understand the
discrete GPUs available space so we can see how many layers fit in each one
since we can't split one layer across multiple GPUs we can't treat free space
as one logical block