This commit represents a complete rework after pulling the latest changes from
official ollama/ollama repository and re-applying Tesla K80 compatibility patches.
## Key Changes
### CUDA Compute Capability 3.7 Support (Tesla K80)
- Added sm_37 (compute 3.7) to CMAKE_CUDA_ARCHITECTURES in CMakeLists.txt
- Updated CMakePresets.json to include compute 3.7 in "CUDA 11" preset
- Using 37-virtual (PTX with JIT compilation) for maximum compatibility
### Legacy Toolchain Compatibility
- **NVIDIA Driver**: 470.256.02 (last version supporting Kepler/K80)
- **CUDA Version**: 11.4.4 (last CUDA 11.x supporting compute 3.7)
- **GCC Version**: 10.5.0 (required by CUDA 11.4 host_config.h)
### CPU Architecture Trade-offs
Due to GCC 10.5 limitation, sacrificed newer CPU optimizations:
- Alderlake CPU variant enabled WITHOUT AVX_VNNI (requires GCC 11+)
- Still supports: SSE4.2, AVX, F16C, AVX2, BMI2, FMA
- Performance impact: ~3-7% on newer CPUs (acceptable for K80 compatibility)
### Build System Updates
- Modified ml/backend/ggml/ggml/src/ggml-cuda/CMakeLists.txt for compute 3.7
- Added -Wno-deprecated-gpu-targets flag to suppress warnings
- Updated ml/backend/ggml/ggml/src/CMakeLists.txt for Alderlake without AVX_VNNI
### Upstream Sync
Merged latest llama.cpp changes including:
- Enhanced KV cache management with ISWA and hybrid memory support
- Improved multi-modal support (mtmd framework)
- New model architectures (Gemma3, Llama4, Qwen3, etc.)
- GPU backend improvements for CUDA, Metal, and ROCm
- Updated quantization support and GGUF format handling
### Documentation
- Updated CLAUDE.md with comprehensive build instructions
- Documented toolchain constraints and CPU architecture trade-offs
- Removed outdated CI/CD workflows (tesla-k80-*.yml)
- Cleaned up temporary development artifacts
## Rationale
This fork maintains Tesla K80 GPU support (compute 3.7) which was dropped in
official Ollama due to legacy driver/CUDA requirements. The toolchain constraint
creates a deadlock:
- K80 → Driver 470 → CUDA 11.4 → GCC 10 → No AVX_VNNI
We accept the loss of cutting-edge CPU optimizations to enable running modern
LLMs on legacy but still capable Tesla K80 hardware (12GB VRAM per GPU).
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* add build to .dockerignore
* test: only build one arch
* add build to .gitignore
* fix ccache path
* filter amdgpu targets
* only filter if autodetecting
* Don't clobber gpu list for default runner
This ensures the GPU specific environment variables are set properly
* explicitly set CXX compiler for HIP
* Update build_windows.ps1
This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset.
* build: add ollama subdir
* add .git to .dockerignore
* docs: update development.md
* update build_darwin.sh
* remove unused scripts
* llm: add cwd and build/lib/ollama to library paths
* default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS
* add additional cmake output vars for msvc
* interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12
* remove unncessary filepath.Dir, cleanup
* add hardware-specific directory to path
* use absolute server path
* build: linux arm
* cmake install targets
* remove unused files
* ml: visit each library path once
* build: skip cpu variants on arm
* build: install cpu targets
* build: fix workflow
* shorter names
* fix rocblas install
* docs: clean up development.md
* consistent build dir removal in development.md
* silence -Wimplicit-function-declaration build warnings in ggml-cpu
* update readme
* update development readme
* llm: update library lookup logic now that there is one runner (#8587)
* tweak development.md
* update docs
* add windows cuda/rocm tests
---------
Co-authored-by: jmorganca <jmorganca@gmail.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* llama: wire up builtin runner
This adds a new entrypoint into the ollama CLI to run the cgo built runner.
On Mac arm64, this will have GPU support, but on all other platforms it will
be the lowest common denominator CPU build. After we fully transition
to the new Go runners more tech-debt can be removed and we can stop building
the "default" runner via make and rely on the builtin always.
* build: Make target improvements
Add a few new targets and help for building locally.
This also adjusts the runner lookup to favor local builds, then
runners relative to the executable, and finally payloads.
* Support customized CPU flags for runners
This implements a simplified custom CPU flags pattern for the runners.
When built without overrides, the runner name contains the vector flag
we check for (AVX) to ensure we don't try to run on unsupported systems
and crash. If the user builds a customized set, we omit the naming
scheme and don't check for compatibility. This avoids checking
requirements at runtime, so that logic has been removed as well. This
can be used to build GPU runners with no vector flags, or CPU/GPU
runners with additional flags (e.g. AVX512) enabled.
* Use relative paths
If the user checks out the repo in a path that contains spaces, make gets
really confused so use relative paths for everything in-repo to avoid breakage.
* Remove payloads from main binary
* install: clean up prior libraries
This removes support for v0.3.6 and older versions (before the tar bundle)
and ensures we clean up prior libraries before extracting the bundle(s).
Without this change, runners and dependent libraries could leak when we
update and lead to subtle runtime errors.