Files
ollama37/ml/backend/ggml/ggml/include/ggml-sycl.h
Michael Yang dcfb7a105c next build (#8539)
* add build to .dockerignore

* test: only build one arch

* add build to .gitignore

* fix ccache path

* filter amdgpu targets

* only filter if autodetecting

* Don't clobber gpu list for default runner

This ensures the GPU specific environment variables are set properly

* explicitly set CXX compiler for HIP

* Update build_windows.ps1

This isn't complete, but is close.  Dependencies are missing, and it only builds the "default" preset.

* build: add ollama subdir

* add .git to .dockerignore

* docs: update development.md

* update build_darwin.sh

* remove unused scripts

* llm: add cwd and build/lib/ollama to library paths

* default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS

* add additional cmake output vars for msvc

* interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12

* remove unncessary filepath.Dir, cleanup

* add hardware-specific directory to path

* use absolute server path

* build: linux arm

* cmake install targets

* remove unused files

* ml: visit each library path once

* build: skip cpu variants on arm

* build: install cpu targets

* build: fix workflow

* shorter names

* fix rocblas install

* docs: clean up development.md

* consistent build dir removal in development.md

* silence -Wimplicit-function-declaration build warnings in ggml-cpu

* update readme

* update development readme

* llm: update library lookup logic now that there is one runner (#8587)

* tweak development.md

* update docs

* add windows cuda/rocm tests

---------

Co-authored-by: jmorganca <jmorganca@gmail.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-29 15:03:38 -08:00

50 lines
1.7 KiB
C
Vendored

//
// MIT license
// Copyright (C) 2024 Intel Corporation
// SPDX-License-Identifier: MIT
//
#pragma once
#include "ggml.h"
#include "ggml-backend.h"
#define GGML_SYCL_NAME "SYCL"
#define GGML_SYCL_MAX_DEVICES 48
#ifdef __cplusplus
extern "C" {
#endif
// backend API
GGML_BACKEND_API ggml_backend_t ggml_backend_sycl_init(int device);
GGML_BACKEND_API bool ggml_backend_is_sycl(ggml_backend_t backend);
// devide buffer
GGML_BACKEND_API ggml_backend_buffer_type_t ggml_backend_sycl_buffer_type(int device);
// split tensor buffer that splits matrices by rows across multiple devices
GGML_BACKEND_API ggml_backend_buffer_type_t ggml_backend_sycl_split_buffer_type(const float * tensor_split);
// pinned host buffer for use with the CPU backend for faster copies between CPU and GPU
GGML_BACKEND_API ggml_backend_buffer_type_t ggml_backend_sycl_host_buffer_type(void);
GGML_BACKEND_API void ggml_backend_sycl_print_sycl_devices(void);
GGML_BACKEND_API void ggml_backend_sycl_get_gpu_list(int *id_list, int max_len);
GGML_BACKEND_API void ggml_backend_sycl_get_device_description(int device,
char *description,
size_t description_size);
GGML_BACKEND_API int ggml_backend_sycl_get_device_count();
GGML_BACKEND_API void ggml_backend_sycl_get_device_memory(int device, size_t *free, size_t *total);
// SYCL doesn't support registering host memory, keep here for reference
// GGML_BACKEND_API bool ggml_backend_sycl_register_host_buffer(void * buffer, size_t size);
// GGML_BACKEND_API void ggml_backend_sycl_unregister_host_buffer(void * buffer);
GGML_BACKEND_API ggml_backend_reg_t ggml_backend_sycl_reg(void);
#ifdef __cplusplus
}
#endif