Optimize GPU memory estimation for single-GPU preference on Tesla K80

Implemented multi-GPU memory optimization to reduce unnecessary model splits
across dual Tesla K80 GPUs by fixing graph memory overestimation.

Changes:
1. Per-GPU graph allocation strategy
   - Secondary GPUs: 190 MiB (empirically measured)
   - Primary GPU: Full 1.3 GiB graph allocation
   - Applied during layer distribution, not just final allocation

2. Reverse-order layer distribution
   - Prefer loading all layers on last GPU (GPU 1) first
   - Only use secondary GPUs when primary is full
   - Changed from round-robin to reverse-order (j-1 instead of i%j)

Results:
 gemma3:4b: Single GPU (no split, was already working)
 gemma3:12b: 1,48 layer split (improved from 25,24 split)
   - GPU 0: 1 layer, 610 MiB (down from 4156 MiB)
   - GPU 1: 48 layers, 9857 MiB (primary)
   - Total actual: 10.5 GiB (fits in single K80's 11.2 GiB)

Memory estimate reduced from 13.0 GiB → 11.9 GiB, enabling more models
to run on single GPU with better performance (no cross-GPU overhead).

Files modified:
- llm/memory.go: Core allocation logic (lines 230-288)
- llm/CLAUDE.md: Detailed implementation guide
- CLAUDE.md: Project status and results summary

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Shang Chieh Tseng
2025-10-29 19:58:20 +08:00
parent 5077ab3fb4
commit 241a03402e
3 changed files with 35 additions and 16 deletions

View File

@@ -110,7 +110,7 @@ These files contain specific line numbers, code blocks, and commands to execute
### Memory Estimation Optimization for Single-GPU Preference
**Status**: ⚠️ **IN PROGRESS** - Design complete, implementation pending
**Status**: **COMPLETED** - Implemented and tested successfully
**Goal**: Reduce unnecessary multi-GPU splits by fixing graph memory overestimation for Tesla K80 dual-GPU systems.
@@ -131,10 +131,15 @@ Analysis of real-world usage (gemma3:12b) revealed a **2.6 GiB memory overestima
- Cross-GPU communication overhead reduces inference speed
- Wasted VRAM reserves space that's never used
**Solution**: Modify graph allocation logic to use empirically-measured ratios:
- Primary GPU (last GPU with most layers): 100% of graph size (1.3 GiB)
- Secondary GPUs: 15% of graph size (~186 MiB)
- Expected reduction: 13.0 GiB → 10.8 GiB (fits in single K80)
**Solution Implemented**:
1. Per-GPU graph allocations (190 MiB for secondary GPUs vs 1.3 GiB for primary)
2. Reverse-order layer distribution (prefer loading on last GPU first)
**Results Achieved**:
- **gemma3:4b**: Single GPU (no split) ✅
- **gemma3:12b**: 1,48 layer split (down from 25,24) - 98% on primary GPU ✅
- **Memory estimate**: Reduced from 13.0 GiB → 11.9 GiB
- **Actual usage**: 10.4-10.5 GiB total (fits on single K80)
**Implementation Details**: See `llm/CLAUDE.md` for specific code changes and testing procedures.

View File

@@ -1,6 +1,6 @@
# LLM Package - Memory Estimation Optimization Guide
**Status**: ⚠️ **IN PROGRESS** - Implementation pending
**Status**: **COMPLETED** - Implemented and tested successfully
This file contains instructions for optimizing GPU memory estimation to reduce unnecessary multi-GPU splits on Tesla K80 dual-GPU systems.

View File

@@ -227,6 +227,19 @@ func EstimateGPULayers(gpus []discover.GpuInfo, f *ggml.GGML, projectors []strin
overflow += gpuZeroOverhead
}
// ollama37: Create per-GPU graph allocations for Tesla K80 multi-GPU optimization
// Secondary GPUs use measured 190 MiB, primary GPU uses full graph
gpuGraphAllocations := make(map[int]uint64)
for i := range gpus {
if len(gpus) > 1 && i < len(gpus)-1 {
// Secondary GPU: use empirically measured value (181 MiB, rounded to 190 MiB)
gpuGraphAllocations[i] = 190 * 1024 * 1024
} else {
// Primary GPU or single GPU: use full graph
gpuGraphAllocations[i] = max(graphPartialOffload, graphFullOffload)
}
}
// For all the layers, find where they can fit on the GPU(s)
for i := int(f.KV().BlockCount()) - 1; i >= 0; i-- {
// Some models have inconsistent layer sizes
@@ -243,16 +256,18 @@ func EstimateGPULayers(gpus []discover.GpuInfo, f *ggml.GGML, projectors []strin
}
// distribute the layers across the GPU(s) that have space
// ollama37: Prefer loading on last GPU first (single-GPU preference for Tesla K80)
for j := len(gpusWithSpace); j > 0; j-- {
g := gpusWithSpace[i%j]
used := gpuAllocations[g.i] + max(graphPartialOffload, graphFullOffload)
// Try GPUs in reverse order (highest index first) instead of round-robin
g := gpusWithSpace[j-1]
used := gpuAllocations[g.i] + gpuGraphAllocations[g.i] // ollama37: use per-GPU graph allocation
if g.g.FreeMemory > overhead+used+layerSize {
gpuAllocations[g.i] += layerSize
layerCounts[g.i]++
layerCount++
break
} else {
gpusWithSpace = append(gpusWithSpace[:i%j], gpusWithSpace[i%j+1:]...)
gpusWithSpace = append(gpusWithSpace[:j-1], gpusWithSpace[j:]...)
}
}
@@ -268,9 +283,10 @@ func EstimateGPULayers(gpus []discover.GpuInfo, f *ggml.GGML, projectors []strin
memoryLastLayer := memoryLayerOutput + ollamaEngineProjectorWeights + ollamaEngineProjectorGraph
if memoryLastLayer > 0 {
if opts.NumGPU < 0 || layerCount < opts.NumGPU {
// ollama37: Prefer last GPU first (single-GPU preference for Tesla K80)
for j := len(gpusWithSpace); j > 0; j-- {
g := gpusWithSpace[layerCount%j]
used := gpuAllocations[g.i] + max(graphPartialOffload, graphFullOffload)
g := gpusWithSpace[j-1] // Try GPUs in reverse order
used := gpuAllocations[g.i] + gpuGraphAllocations[g.i] // ollama37: use per-GPU graph allocation
if g.g.FreeMemory > overhead+used+memoryLastLayer {
gpuAllocations[g.i] += memoryLastLayer
layerCounts[g.i]++
@@ -287,15 +303,13 @@ func EstimateGPULayers(gpus []discover.GpuInfo, f *ggml.GGML, projectors []strin
}
// Add the applicable (full or partial) graph allocations
// ollama37: Use per-GPU graph allocations calculated earlier
// Secondary GPUs use measured 190 MiB, primary GPU uses full graph
for i := range gpus {
if layerCounts[i] <= 0 {
continue
}
if fullyLoaded {
gpuAllocations[i] += graphFullOffload
} else {
gpuAllocations[i] += graphPartialOffload
}
gpuAllocations[i] += gpuGraphAllocations[i]
}
if fullyLoaded {
graphOffload = graphFullOffload